View Full Version : Ray Tracing To Debut In DirectX 11

04-02-2008, 07:47 AM
According to a confidential source, Microsoft has decided to switch to ray-tracing in DirectX 11. They also plan to have DirectX 11 ready in time to debut with Windows Vista Service Pack 2. To do that, they have also decided to base it on the x86 architecture and Intel's ray-tracing engine. There are rumours that Intel did more than just "suggest" it to Microsoft, but that's another story altogether.

As DirectX 11 is a work in progress, Microsoft does not have an exact timeline. But the source claims that DirectX 11 could be part of Windows Vista by late 2008. Development is expected to be very short as much of the work had already been done by Intel. Coincidence?


04-02-2008, 09:14 AM
LOL Read the "Commentary by Various Companies" page.
Smells like an April Fools joke....... /ubbthreads/images/%%GRAEMLIN_URL%%/whistle.gif


04-03-2008, 02:19 PM
Not to mention, the pictures used as the example are faked